发表于2024-11-22
《计算机英语(第五版)(计算机系列教材)》是计算机专业英语的经典教材,累计出版了5个版本,应用广泛,近60万学子使用本书。
按计算机的知识结构层次编写。内容涵盖以下三个部分:计算机和计算机网络硬件结构、计算机软件和因特网应用。
尽量吸取最先进的技术和知识,包括云计算、大数据、3D打印技术、工业4.0和慕课等。鉴于因特网应用发展异常迅猛,本书有约三分之一的篇幅是讲述因特网应用的。
书中对一些较难翻译和理解的句子、单词进行了注释;每一节后面列出关键词汇,给出联系题;书后还给出参考译文,供读者参考。
《计算机英语(第五版)(计算机系列教材)》计算机及相关专业的专业英语教材,是按计算机的知识结构层次编写的。内容涵盖以下三个部分:计算机及计算机网络硬件结构(第1章和第3章),计算机软件(第2章、第6章为系统软件,第7、8、9、10、11章为应用软件)和因特网应用(第4、5章)。在具体内容的选取上,除了基础知识以外,尽量吸取最先进的技术和知识,这其中包括云计算、大数据、3D打印技术、工业4.0和慕课等。鉴于因特网应用发展异常迅猛,本书有19课(约占全书59课的1∕3)涉及因特网应用。
为便于读者阅读,书中对一些较难理解和翻译的句子做了注释,对遇到的专业术语也都做了解释。
本书主要用作大学计算机及相关专业本科生、专科生的教材,也可供研究生及参加计算机水平考试的考生使用。
PART Ⅰ COMPUTER ARCHITECTURE
AND COMPUTER NETWORK
CHAPTER 1 COMPUTER ORGANIZATION AND
UNITS /3
1.1 COMPUTER ORGANIZATION /3
1.2 MICROPROCESSOR AND SYSTEM
BOARD /10
1.3 MEMORY /15
1.4 SECONDARY STORAGES /19
1.5 INPUT AND OUTPUT DEVICES /27
CHAPTER 2 SYSTEM SOFTWARE /40
2.1 COMPUTER SOFTWARE /40
2.2 SUMMARY OF OPERATING SYSTEM /43
2.3 WINDOWS 10 /47
2.4 UNIX AND LINUX /52
2.5 MAC OS /57
2.6 ANDROID /60
CHAPTER 3 COMPUTER NETWORK /65
3.1 LOCAL AREA NETWORKS (LANs) /65
3.1.1 ETHERNET /65
3.1.2 Wi-Fi AND BLUETOOTH /69
3.1.3 HOME NETWORK /74
3.2 WIDE AREA NETWORKS (WANs) /76
3.2.1 OVERVIEW OF WIDE AREA
NETWORKS (WANs) /76
3.2.2 STORAGE AREA NETWORK (SAN)
AND INTERNET AREA NETWORK
(IAN) /81
3.3 THE INTERNET /83
PART Ⅱ INTERNET APPLICATIONS
CHAPTER 4 TRADITIONAL INTERNET
APPLICATIONS /93
4.1 OVERVIEW OF WORLD WIDE
WEB (WWW) /93
4.1.1 ABOUT WWW /93
4.1.2 SEARCH ENGINES /97
4.2 E-MAIL /100
4.3 ELECTRONIC COMMERCE AND THE
INTERNET OF THINGS /103
4.3.1 ELECTRONIC COMMERCE AND
SOCIAL COMMERCE /103
4.3.2 INTERNET OF THINGS /111
4.4 COMPUTER AND NETWORK
SECURITY /115
4.4.1 COMPUTER CRIMINALS AND
CRIME /115
4.4.2 PROTECT COMPUTER
SECURITY /120
CHAPTER 5 NEW INTERNET APPLICATIONS
/123
5.1 INSTANT MESSAGING (IM) /123
5.1.1 OVERVIEW OF INSTANT
MESSAGING (IM) /123
5.1.2 QQ /126
5.1.3 FACEBOOK /129
5.1.4 TWITTER /132
5.1.5 MICROSOFT SERVICE NETWORK
(MSN) /134
5.1.6 WECHAT /138
5.2 SOCIAL NETWORKING SERVICE
(SNS) /140
5.2.1 OVERVIEW OF SOCIAL
NETWORKING SERVICE (SNS) /140
5.2.2 WIKI /144
5.2.3 BLOG AND MICROBLOG /146
5.3 CLOUD COMPUTING /151
5.4 BIG DATA /158
5.5 MOOC AND FLIPPED THE CLASS
ROOM /163
PART Ⅲ PROGRAM DESIGN LANGUAGES
AND DATABASES
CHAPTER 6 PROGRAMMING LANGUAGES /173
6.1 OVERVIEW OF PROGRAMMING
LANGUAGES /173
6.2 C, C++, AND C# /177
6.3 JAVA /181
6.4 MARKUP AND SCRIPTING
LANGUAGES /185
CHAPTER 7 DATABASE /192
7.1 DATABASE CONCEPTS /192
7.2 THE WEB AND DATABASES /197
7.3 MySQL /201
PART Ⅳ APPLICATION SOFTWARE
CHAPTER 8 OFFICE AUTOMATION
SOFTWARE /209
8.1 THE BASICS OF OFFICE AUTOMATION
SOFTWARE /209
8.2 MICROSOFT OFFICE 2013 /215
8.3 MICROSOFT OFFICE MOBILE /220
CHAPTER 9 MULTIMEDIA /224
9.1 MULTIMEDIA AND ITS MAJOR
CHARACTERISTICS /224
9.2 USAGE/APPLICATION /227
9.3 MULTIMEDIA NETWORKING /232
CHAPTER 10 COMPUTER GRAPHICS AND
IMAGES /235
10.1 OVERVIEW /235
10.2 THE VARIOUS COMPUTER
GRAPHICS /237
10.3 GRAPHICS SOFTWARE (1) /241
10.4 GRAPHICS SOFTWARE (2) /246
10.5 DIGITAL IMAGE FILE FORMATS /249
CHAPTER 11 MODERN INDUSTRIAL
AUTOMATION /253
11.1 OVERVIEW /253
11.2 USE OF CAD, CAM, AND CAE /256
11.3 PRODUCT LIFECYCLE MANAGEMENT
(PLM) /260
11.4 INDUSTRY 4.0 /265
11.5 3D PRINTING /270
ANSWERS TO THE EXERCISES /277
BIBLIOGRAPHY /282
参考译文 /283
第一部分 计算机体系结构和计算机网络 /283
第1章 计算机组成和部件 /283
1.1 计算机组成 /283
1.2 微处理器和系统板 /285
1.3 存储器 /286
1.4 二级存储器 /288
1.5 输入与输出设备 /290
第2章 系统软件 /294
2.1 计算机软件 /294
2.2 操作系统概述 /296
2.3 Windows 10 /297
2.4 UNIX和LINUX /299
2.5 Mac操作系统 /300
2.6 安卓操作系统 /301
第3章 计算机网络 /303
3.1 局域网 /303
3.1.1 以太网 /303
3.1.2 Wi-Fi和蓝牙 /304
3.1.3 家庭网 /305
3.2 广域网 /305
3.2.1 广域网概述 /305
3.2.2 存储区域网和因特网区
域网 /307
3.3 因特网 /308
第二部分 因特网应用 /310
第4 章 传统因特网应用 /310
4.1 万维网概述 /310
4.1.1 关于万维网 /310
4.1.2 搜索引擎 /311
4.2 电子邮件 /312
4.3 电子商务和物联网 /313
4.3.1 电子商务和社会商务 /313
4.3.2 物联网 /315
4.4 计算机和网络安全 /316
4.4.1 计算机罪犯和犯罪 /316
4.4.2 保护计算机安全 /318
第5章 因特网新应用 /319
5.1 即时消息 /319
5.1.1 即时消息概述 /319
5.1.2 QQ /320
5.1.3 脸谱 /321
5.1.4 推特 /322
5.1.5 微软服务网MSN /323
5.1.6 微信 /324
5.2 社交网络服务 /324
5.2.1 社交网络服务概述 /324
5.2.2 维基 /325
5.2.3 博客与微博 /326
5.3 云计算 /327
5.4 大数据 /329
5.5 慕课与翻转课堂 /331
第三部分 程序设计语言和数据库 /333
第6章 程序设计语言 /333
6.1 程序设计语言概述 /333
6.2 C、C++ 和 C# /335
6.3 Java /336
6.4 标记和脚本语言 /337
第7章 数据库 /339
7.1 数据库的概念 /339
7.2 万维网与数据库 /341
7.3 MySQL /342
第四部分 应用软件 /343
CHAPTER 5 NEW INTERNET APPLICATIONS
5.1 INSTANT MESSAGING (IM)
5.1.1 OVERVIEW OF INSTANT MESSAGING (IM)
Instant messaging (IM) is an extension of e-mail that allows two or more people to contact each other via direct, live communication. To use instant messaging, you specify a list of friends and register with an instant messaging server. Whenever you connect to the Internet, special software informs your messaging server that you are online. [1] In response, the server will notify you if any of your contacts are online. At the same time, it notifies your friends that you are online. You can then send messages directly back and forth to one another. Most instant messaging programs also include video conferencing features, file sharing, and remote assistance. Many businesses routinely use these instant messaging features.
Instant messaging is a popular variation of chat in which you are informed when someone on your buddy list—a list containing the names of friends and associates that you specify—are on line; when they are on line, you can send them a message that immediately appears on their screen (See Figure 5-1).[2] You can then have a real—time typed conversation.
Figure 5-1 Instant Messaging
As of 2010, social networking providers often offer IM abilities. Facebook Chat is a form of instant messaging, and Twitter can be thought of as a Web 2.0 instant messaging system[3]. Similar server-side chat features are part of most dating websites, such as OKCupid or Plenty of Fish[4]. The spread of smartphones and similar devices in the late 2000s also caused increased competition with conventional instant messaging, by making text messaging services still more ubiquitous.
Many instant messaging services offer video calling features, voice over IP and web conferencing services[5]. Web conferencing services can integrate both video calling and instant messaging abilities. Some instant messaging companies are also offering desktop sharing, IP radio, and IPTV to the voice and video features[6].
Each modern IM service generally provides its own client, either a separately installed piece of software, or a browser-based client. These usually only work with the supplier company’s service, although some allow limited function with other services. Third party client software applications exist, that will connect with most of the major IM services. Adium, Empathy, Miranda IM, Pidgin, Qnext and Trillian are a few of the common ones[7].
Standard complementary instant messaging applications offer functions like file transfer, contact list(s), the ability to hold several simultaneous conversations, etc. These may be all the functions that a small business needs, but larger organizations will require more sophisticated applications that can work together[8]. The solution to finding applications capable of this is to use enterprise versions of instant messaging applications. These include titles like XMPP, Lotus Sametime, Microsoft Office Communicator, etc., which are often integrated with other enterprise applications such as workflow systems[9]. These enterprise applications, or enterprise application integration (EAI), are bu 计算机英语(第五版)/计算机系列教材 下载 mobi epub pdf txt 电子书 格式
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计算机英语(第五版)/计算机系列教材 mobi epub pdf txt 电子书 格式下载 2024